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Fans and Videogames: Histories, Fandom, Archives
This anthology addresses videogames long history of fandom, and fans important role in game history... more |
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The Horror Sensorium: Media and the Senses
Horror films, books and video games engage their audiences through combinations of storytelling prac... more |
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The Contemporary Comic Book Superhero
Over the last several decades, comic book superheroes have multiplied and, in the process, become mo... more |
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The Contemporary Comic Book Superhero
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Super/Heroes: From Hercules to Superman
Why are audiences so fascinated with heroes? What makes the idea of heroes so necessary in society? ... more |
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Stars in Our Eyes: The Star Phenomenon in the Contemporary Era
The media star has become a powerful, almost unparalleled, cultural sign, even as the star system ha... more |
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Fans and Videogames: Histories, Fandom, Archives
This anthology addresses videogames long history of fandom, and fans important role in game history... more |
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Emotion and the Seduction of the Senses, Baroque to Neo-Baroque
Emotion and the Seduction of the Senses, Baroque to Neo-Baroque examines the relationship between th... more |
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Neo-baroques: From Latin America to the Hollywood Blockbuster
, Hugh Hazelton, Monika Kaup, Peter Krieger, Patrick Mahon, Walter Moser, Angela Ndalianis, Richard Reddaway, Karel...... more |
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Neo-baroque Aesthetics And Contemporary Entertainment
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Neo-Baroque Aesthetics and Contemporary Entertainment
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The Superhero Symbol: Media, Culture, and Politics
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The Superhero Symbol: Media, Culture, and Politics
As a man, I m flesh and blood, I can be ignored, I can be destroyed; but as a symbol... as a symbol ... more |