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Digital Culture & Society (Dcs) Vol. 5, Issue 2 (2019): Laborious Play and Playful Work I
This double issue of Digital Culture & Society addresses the complex thematic field of the dialectic... more |
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Digital Culture & Society (Dcs) Vol. 6, Issue 2 (2020): Laborious Play and Playful Work II
The issue on Playful Work is the second part of the double issue of Digital Culture & Society Labori... more |
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Rethinking Gamification
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Playing at a Distance: Borderlands of Video Game Aesthetic
video games have to do with quantum theory? In Playing at a Distance, Sonia Fizek engages with these and many more daunting...... more |