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The Collective: A Young Adult Thriller
The Helios Vaccine was humanity’s last hope against a sun that turned deadly. It killed most instead... more |
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The Collective: A Young Adult Thriller
The Helios Vaccine was humanity’s last hope against a sun that turned deadly. It killed most instead... more |
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Cognitive Breach: A Genesis Project Novella
A terrorist bomb. A brilliant scientist. And the classified technology that can extract secrets from... more |
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Alternative Investments: Caia Level I, Set
Alternative Investments: CAIA Level I, 4rd Edition is the curriculum book for the Chartered Alternat... more |
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The World of Mister Rogers� Neighborhood
Unlike many children’s television shows, Mister Rogers’ Neighborhood did more than simply entertain ... more |
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The Routledge Companion to Media Technology and Obsolescence
While so many books on technology look at new advances and digital technologies, The Routledge Compa... more |
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The Routledge Companion to Imaginary Worlds
, and J. R. R. Tolkien s Arda, to elaborate, user-created game worlds like Minecraft, contributors present...... more |
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The World of Mister Rogers’ Neighborhood
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Revisiting Imaginary Worlds: A Subcreation Studies Anthology
The concept of world and the practice of world creation have been with us since antiquity, but they ... more |
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LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon
Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that ... more |
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Lego Studies: Examining the Building Blocks of a Transmedial Phenomenon
Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that ... more |
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Learning RStudio for R Statistical Computing
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Building Imaginary Worlds: The Theory and History of Subcreation
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature...... more |
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Building Imaginary Worlds: The Theory and History of Subcreation
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Before the Crash: Early Video Game History
Students and teachers of media studies will enjoy this compelling volume.... more |
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The Handbook of Traditional and Alternative Investment Vehicles: Investment Characteristics and Strategies
investors hoping to gain a deeper understanding of the benefits and pitfalls of using these products. In it, expert authors Mark...... more |
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The Video Game Theory Reader 2
The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) l... more |
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The Video Game Theory Reader 2
The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) l... more |
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The Video Game Explosion: A History from Pong to Playstation and Beyond
The Video Game Explosion: A History from PONG to PlayStation and Beyond traces the growth of a globa... more |
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Handbook of Alternative Assets
changes have provided author Mark J. P. Anson with an excellent opportunity to examine alternative assets during a different...... more |
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Market Neutral Strategies
An inside view of what makes market neutral strategies tick and how they can be implemented Market n... more |
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The Video Game Theory Reader
In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. ... more |
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The Video Game Theory Reader
In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. ... more |
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Accounting and Tax Rules for Derivatives
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Navigating Imaginary Worlds: Wayfinding and Subcreation
conceptually. Edited by Mark J. P Wolf and featuring contributions from a distinguished set of authors from interdisciplinary...... more |
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The Routledge Companion to Video Game Studies
scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches...... more |
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Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreation
J. P. Wolf ’s field-defining book Building Imaginary Worlds, this collection will be of critical interest to students...... more |
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Fifty Key Video Games
This volume examines fifty of the most important video games that have contributed significantly to ... more |
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Fifty Key Video Games
This volume examines fifty of the most important video games that have contributed significantly to ... more |
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World-Builders on World-Building: An Exploration of Subcreation
With contributions from a distinguished group of world-builders, including academics, writers, and d... more |
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Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreature
J. P. Wolf ’s field-defining book Building Imaginary Worlds, this collection will be of critical interest to students...... more |
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World-Builders on World-Building
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The Chosen: A Post Apocalyptic Thriller
The prison break left blood on the ground and forty-two children on the run through the ruins of a b... more |
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101 Enigmatic Puzzles: Fractal Mazes, Quantum Chess, Anagram Sudoku, and More
With a Foreword written by puzzle master Scott Kim, 101 Enigmatic Puzzles: Fractal Mazes, Quantum Ch... more |
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An Anthology of Decorated Papers
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Video Games FAQ: All That’s Left to Know About Games and Gaming Culture
obscure facts and stories, Mark Wolf’s Video Games FAQ: All That’s Left to Know About Games and Gaming Culture is an...... more |
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Decorated Papers: Journal
Rich in ornamentation, decorated papers have been in use for centuries--as wrappers and endpapers fo... more |
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Decorated Papers: 3 Notebooks
Rich in ornamentation, decorated papers have been in use for centuries--as wrappers and endpapers fo... more |
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Decorated Papers: Gift Wrapping Paper Book
Rich in ornamentation, decorated papers have been in use for centuries--as wrappers and endpapers fo... more |
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Video Games and Gaming Culture
very best foundational and cutting-edge scholarship. Edited by the field’s leading scholar, Mark J. P. Wolf, the collection...... more |
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Quantitative Investment Analysis
Your complete guide to quantitative analysis in the investment industry Quantitative Investment Anal... more |
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Alternative Investments: Caia Level I
The official CAIA Level 1 curriculum book Alternative Investments: CAIA Level I, 3rd Edition is the ... more |
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Video Games Around the World
Thirty-nine essays explore the vast diversity of video game history and culture across all the world... more |
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CAIA Level II: Advanced Core Topics in Alternative Investments
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Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming
This two-volume encyclopedia addresses the key people, companies, regions, games, systems, instituti... more |
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CAIA Level I: An Introduction to Core Topics in Alternative Investments
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Myst and Riven: The World of the D’ni
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Myst and Riven: The World of the D’ni
The inaugural title in the Landmark Video Games series... more |
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CAIA Level I: An Introduction to Core Topics in Alternative Investments
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J.r.r. Tolkien: Of Words and Worlds
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Credit Derivatives: Instruments, Applications and Pricing
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Virtual Morality: Morals, Ethics and New Media
New technologies continue to shape communication and how we think about and relate to the world arou... more |
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Handbook of Alternative Assets
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The Medium of the Video Game
, until now, this giant on the popular culture landscape has received little in-depth study or analysis. In this book, Mark J...... more |
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Abstracting Reality: Art, Communication, and Cognition in the Digital Age
Abstracting Reality considers the relationship between digital technology and culture and their mutu... more |
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Abstracting Reality: Art, Communication, and Cognition in the Digital Age
Abstracting Reality considers the relationship between digital technology and culture and their mutu... more |
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Credit Derivatives
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The Routledge Companion to Video Game Studies
scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches...... more |
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Encyclopedia of Video Games [3 Volumes]: The Culture, Technology, and Art of Gaming, 2nd Edition
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