熱門搜尋
分類(單選) |
顯示所有篩選
|
---|---|
配送方式(可複選) | |
其他(可複選) |
搜尋結果共 17 筆, 頁數 1 / 1
呈現:
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
toolkits. This tenth-anniversary edition features a new introduction by Mizuko Ito and Heather Horst that discusses how digital...... more |
|||
Affinity Online: How Connection and Shared Interest Fuel Learning
How online affinity networks expand learning and opportunity for young people Boyband One Direction ... more |
|||
Affinity Online: How Connection and Shared Interest Fuel Learning
How online affinity networks expand learning and opportunity for young people Boyband One Direction ... more |
|||
Participatory Culture in a Networked Era: A Conversation on Youth, Learning, Commerce, and Politics
In the last two decades, both the conception and the practice of participatory culture have been tra... more |
|||
Participatory Culture in a Networked Era: A Conversation on Youth, Learning, Commerce, and Politics
In the last two decades, both the conception and the practice of participatory culture have been tra... more |
|||
Single Sickness and Other Stories
Here is a collection of short stories by the contemporary woman writer Masuda Mizuko, who has been writing actively...... more |
|||
Connected Play: Tweens in a Virtual World
How kids play in virtual worlds, how it matters for their offline lives, and what this means for des... more |
|||
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
An examination of young people s everyday new media practices--including video-game playing, text-me... more |
|||
Fandom Unbound: Otaku Culture in a Connected World
In recent years, otaku culture has emerged as one of Japan s major cultural exports and as a genuine... more |
|||
Engineering Play: A Cultural History of Children’s Software
. In Engineering Play, Mizuko Ito describes the transformation of the computer from a tool associated with adults and work...... more |
|||
Single Sickness and Other Stories
|
|||
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
|
|||
Engineering Play: A Cultural History of Children’s Software
. In Engineering Play, Mizuko Ito describes the transformation of the computer from a tool associated with adults and work...... more |
|||
Living and Learning with New Media: Summary of Findings from the Digital Youth Project
This report summarizes the results of an ambitious three-year ethnographic study, funded by the John... more |
|||
Personal, Portable, Pedestrian: Mobile Phones in Japanese Life
|
|||
Personal, Portable, Pedestrian: Mobile Phones In Japanese Life
The Japanese term for mobile phone, keitai (roughly translated as something you carry with you ), e... more |
|||
Algorithmic Rights and Protections for Children
of children in mind. The editors of this volume, Mizuko Ito, Remy Cross, Karthik Dinakar, and Candice Odgers, focus on...... more |